Tool for virtual and augmented reality uses ‘deep learning’

West Lafayette, Indiana – Future systems that allow people to interact with virtual environments will require computers to interpret the human hand’s nearly endless variety and complexity of changing motions and joint angles. In virtual and augmented reality, the user wears a headset that displays the virtual environment as video and images. Whereas augmented reality allows the user to see the real world as well as the virtual world and to interact with both, virtual reality completely immerses the user in the artificial environment. “In both cases, these systems must be able to see and interpret what the user’s hands are doing,” said Karthik Ramani, Purdue University’s Donald W. Feddersen Professor of Mechanical Engineering and director of the C Design Lab. “If your hands can’t interact with the virtual world,…


Link to Full Article: Tool for virtual and augmented reality uses ‘deep learning’