See and experience deep learning and VR technologies at GTCx Australia

Step into a virtual world and experience how virtual reality (VR) is driving research, applications and games at GPU Technology Conference Extension (GTCx) Australia on October 4 and 5, 2016. Set up conjunction with the conference, the VR Village will feature VR rooms and kiosks where participants can try out the latest demos running on HTC Vive and Oculus. These demos include NVIDIA’s very own carnival game Funhouse, Everest, Iray Lightfield, Iray VR Panoramas, Endeavor Point Cloud, Bullet Train, and Earthlight VR, a first person space explorer game developed by Melbourne-based Opaque Multimedia. NVIDIA will also host a Deep Learning CDO (chief data officer) Roundtable with the theme “Next-Generation Analytics, Deep and Machine Learning with GPUs”. This session will discuss how CDOs of data intensive companies can leverage NVIDIA GPUs…


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