MSU professor brings new type of artificial intelligence to world of video games

An MSU professor has developed a revolutionary new type of artificial intelligence, or AI, and he’s bringing it to the world of video games for its first real-world application.  Arend Hintze, assistant professor for integrative biology and computer science and engineering, has developed a new form of AI that can adapt and learn through a process similar to Darwinian evolution.  “All these systems (Watson, Siri) which are these super-great hallmarks of artificial intelligence are really expert systems that have no general purpose intelligence, like a cockroach, for example,” Hintze said.  “So, how do you get to this cockroach-level intelligence, or the general intelligence of ours, when not through these expert systems…and the answer is, well, evolution made actual intelligence, so why not use evolution to get to artificial intelligence?”  Hintze’s new program sets itself…


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