How Google’s AI breakthroughs are putting us on a path to narrow AI

The game of Go. Image: iStock / zilli Google has developed a machine learning system capable of mastering Go – an ancient Chinese game whose complexity stumped computers for decades. While IBM’s Deep Blue computer mastered chess in the mid 1990s and in more recent years a system built by Google’s DeepMind lab has beaten humans at classic 70s arcade games – Go was a different matter. Go has 200 moves per turn compared to 20 per turn in Chess. Over the course of a game of Go there are so many possible moves that searching through each of them to identify the best play is too costly from a computational point of view. Now a system developed by Google DeepMind has beaten European Go champion and elite player Fan…


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