Google AI computer beats human champion of complex Go boardgame

Fan Hui makes a move against AlphaGo in DeepMind’s HQ in King’s Cross. Photograph: Google DeepMind When Gary Kasparov lost to chess computer Deep Blue in 1997, IBM marked a milestone in the history of artificial intelligence. On Wednesday, in a research paper released in Nature, Google earned its own position in the history books, with the announcement that its subsidiary DeepMind has built a system capable of beating the best human players in the world at the east Asian board game Go. Go, a game that involves placing black or white tiles on a 19×19 board and trying to remove your opponents’, is far more difficult for a computer to master than a game such as chess. DeepMind’s software, AlphaGo, successfully beat the three-time European Go champion Fan Hui…


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