Event 0 [PC] review: I compute, therefore I am

By Wiehahn Diederichs: Columnist on 17 October, 2016 I wasn’t sure what to expect when I initially booted Event 0 (stylised as Event[0]), a short but poignant first-person narrative exploration game by Ocelot Society. All I knew was that I would spend most of my time conversing with a spaceship’s artificial intelligence named Kaizen. This meant I was probably going to do a lot of reading and typing, not activities I would usually associate with video games. I could not help but think: can a game that revolves this much around typing, something that many of us would regard as mundane, actually be any good? Well the answer is yes. Yes it can and yes it is very, very good. But in all honesty the experience is much more than…


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