Call of Duty Black Ops 3 New Details: AI Improvements, Lighting, Deferred Renderer And More

Tweaks to the engine includes graphics and the UI. The closer we get to the release of Call of Duty: Black Ops 3 the more information we get about the game.  Design Director David Vonderhaar recently sat down for an interview with Dualshockers not long after his team finished up their beta on the PS4, PC and Xbox One. Among the things he was willing to talk about were the ways the engine have changed. Vonderhaar says that the engine has been built up in a way that has made the lighting and deferred renderer that much better. “I think that’s a lot of where that good look comes from is in the deferred rendering, the lighting and HDR stuff that’s going in there.” He added. The developer added that…


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