C++ Engineer – R&D, GPU, DSP, Shader, MachineLearning

Engineer – C++, R&D, GPU, DSP, Shader, MachineLearning Our client, a global computer gaming company, are currently hiring an Engineer (C++, R&D, GPU, DSP, Shader, MachineLearning) to join their London based team. The Engineer (C++, R&D, GPU, DSP, Shader, MachineLearning) will be responsible for low level development, optimisation and support on a broad range of R&D projects (GPU processing, virtual reality, audio and machine learning) with the aim of continuous improvement of their core hardware, SDK’s and development tools. The Engineer (C++, R&D, GPU, DSP, Shader, MachineLearning) will have demonstrable C/C++ skills and a structured approach to programming, along with excellent communication skills (you will be liaising with various areas of the clients technology estate). You will have strong problem solving skills, and be adaptive to new tools and technologies.…


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