Bacteria Genome Dresses and Judgmental Robots Probe Tech Boundaries

Ivor Diosi’s Molding the Signifier. Image courtesy of artist Virtual reality, biofeedback devices, and artificial intelligence: all rapidly developing industries and areas that involve a human-computer relationship. How that relationship will evolve is an intriguing question that’s currently being played out at the hands of big tech firms and startups. It’s also the focus of an exhibition, The Games Europe Plays, currently on at the Stephen Lawrence Gallery at the University of Greenwich, London. The show has been curated by Ghislaine Boddington, creative director of body>data>space, and a lecturer in the Digital Art department at the uni. Boddington has a particular interest in the body and its relationship to technology and the exhibition looks at some of the many ways artists, scientists, and game developers from Europe are seeking to understand and develop that interconnection. It…


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