AI Beats Human Go Player in Breakthrough Games

Image credit: Public domain / Donar Reiskoffer The computer Deep Blue made headlines in 1997 for beating chessmaster Garry Kasparov at his own game, but the ultimate test of an artificial intelligence’s game-playing and strategizing ability is the game Go. The game, which originated in China and is played by placing stones on a board in order to capture space, might share with chess the basic idea of outmaneuvering and taking an opponent’s pieces, but the number of possible moves is exponentially higher – more than a gogol times higher. Yesterday, Google announced that its system of neural networks beat three-time European Go champion Fan Hui 5 games to 0. This marks the first time a computer program has beaten a professional, human Go player. Google’s system was called AlphaGo,…


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